![]() ![]() Smiting Offensive Aspect: Helps with CC application and damage ramp at the end of a long fight.Defensive Aspect of Shielding Storm: Provides a great source of Barrier generation.Offensive Aspect of Swelling Curse: Directly scales our primary damage.Offensive Aspect of Grasping Veins: The most important Aspect for reaching 100% Critical Strike Chance and massive Crit Damage.There you can find several other important Aspects for your build: Pick respective caches from the Tree of Whispers or open similar chests in the Helltide events. (Offensive occurs on Weapons, Amulets, Gloves and Rings for example.) Farm the PvP zones for Red Dust or outdoor Local Events for Obols to gamble them. To target farm specific Aspects, first check to see what item slots they can appear on. While you can almost build the standard setup straight from the Codex of Power, you still prefer those aspects you find from random loot because they can roll higher values. Critical Strike Damage with Bone SkillsĤ. (See the Gear Progression section below for more information.)ģ. While less important on this build, its efficiency gain adds up over time.ģ. It decreases the length of time before Tendrils is on the field and how quickly Bone Spirit spawns from our Necro. Attack Speed: Increased Attack Speed increases the rate we generate Essence, by reducing the animation length on our generators.This also allows us to benefit from every "Damage to CC'ed Enemies" affix in the game when Corpse Tendrils or Crippling Darkness procs. Crowd Controls: Since all of our damage occurs in an area, pixel pulls and grouping of monsters becomes a direct damage scaler.While we don't target Vulnerable Damage specifically, it is not a bad Affix to have on your gear. Vulnerable: We get Vulnerable procs from the Corpse Tendrils.Prioritizing 100% Chance to Critically Strike is priority number one. Stacking xx% Critical Strike Damage allows for massive damage dumps when successful. Critical Strike Chance: Bone Skills in general have high Chance to Critically Strike and the Skill Tree empowers this further with Serration. T3 STACK FULLWe should always be close to full Resource when it comes back off cooldown. Essence: This build relies heavily on fast Essence generation as well as Maximum Essence to scale Bone Spirit's damage.While you can force your way through some enemy blockades, the slower movement speed of the skill can often lead to a wall of enemies waiting at the end to bop you. It also completely removes Poisons and other DoT debuffs, so it can be used mid-fight to reduce incoming DPS. Make sure to use this skill sparingly, so you have it available in truly dire scenarios. Blood Mist helps to remove CC from your Necromancer if staying stuck would lead to your untimely demise.Bone Storm also helps to proc Bone Graft, especially on Bosses prior to casting Bone Spirit for the biggest possible damage buff. Prioritize having low-threat monsters in range when paired with Defensive Aspect of Shielding Storm. The additional Critical Strike Chance minimizes room for error, while the Damage Reduction helps to keep you standing in prolonged fights. Bone Storm helps to initiate on enemies that you expect may survive a single Bone Spirit.When monsters naturally group up, or the Elite survives the first blast, quickly pick them off with another Bone Spirit and move on. You don't always have to wait for Corpse Tendrils to be off cooldown to cast your nuke.Keep moving around the area of corruption to benefit from its CC potential and maintain damage uptime. Corpse Explosion helps to generate Essence while stacking high DoT in the area that the remaining enemies occupy and any future enemies path into.Neutralizing threats in scenarios where Bone Spirit doesn't one-shot the entire pack gives us time to employ our other tools. Focus any Damage Resistance Aura monsters, Elites or enemies that apply powerful Crowd Control effects. Make sure to target a monster that is within the same range as high-value or high-threat targets.Cast Corpse Tendrils on the Corpse that's available and use Evade to make space between you and any threats while the Tendrils pull mobs into range.Make sure to wait for Elite monsters to be within range. Initiate the fight by hitting the closest enemy with Reap to generate a Corpse within range of the largest grouping of enemies. ![]()
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